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THE NIGHT DECK IS READY · SEE WHERE THE HAND LEADS

How to Play

Pause the cards and browse How to Play here. Choose the section you need and read at your own pace.

THE NIGHT TABLE
01 · 02 · 04

Pick a table

Here is what to know. Changing difficulty opens that mode's own saved game when local saving is enabled. Choose Play Spider for one suit, 2 Suits for spades and hearts, or 4 Suits for all four suits. Every difficulty uses 104 cards and the same ten-column layout. One suit removes mixed-suit complications while you learn the controls.

Tableau and stock

The tableau begins with 54 cards in ten columns. Only the bottom card of each starting column is face up. Six cards are dealt to each of the first four columns and five to each remaining column. The stock holds fifty cards for five later deals of ten.

Make a single-card move

Keep these details in mind. Choose an exposed card and place it on an exposed card one rank higher. Suit does not restrict a single card's destination when the ranks fit. An empty column accepts any exposed card, including a King or Ace. A nine can move onto a ten, and a Jack can move onto a Queen.

Select a legal sequence

On this website, the following points apply. A shorter valid segment at the bottom may still be moved separately. Cards move together only when they are face up, in one suit and descending by single ranks. A break in suit or rank means the entire selected group cannot move as a unit. Select the highest card of the group you want to move.

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Expose a hidden card

Here is what to know. Moving every face-up card away from a hidden card reveals that hidden card automatically. The newly revealed card may provide a useful destination or a new group to build. Undoing the move restores the previous face-down state when appropriate. You do not need a separate flip action.

Use empty columns

On this website, the following points apply. A King cannot land on another card, so it needs an empty destination. Empty columns are useful for separating mixed suits and making hidden cards accessible. Any movable sequence can be placed into an empty column. Fill all empty columns before dealing a new row from the stock.

Deal another row

Here is what to know. A successful stock deal counts as one move in this game's counter. Activate the stock button to add one face-up card to every column. A deal is refused if any column is empty. Undo can restore the tableau and stock to their state before that deal.

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Finish a sequence

The key details are straightforward. A mixed-suit sequence does not qualify even if every rank is present in descending order. Collect eight qualifying sequences to win. Arrange thirteen face-up cards of one suit from King down to Ace at the bottom of a column. The game automatically removes that complete sequence.

Tap, drag or use a keyboard

Here is what to know. Keyboard users can focus face-up cards and activate them with Enter or Space. Left and right arrow keys move focus between columns, and Escape clears a selection. The menu, stock and game controls also work with normal keyboard focus. Click or tap a movable card and then a destination column, or drag the selection directly.

Choose the next step

On this website, the following points apply. The Hint feature suggests a legal option without guaranteeing that the deal can be won. Saving is local to this browser and difficulty, and can be disabled in Privacy & Cookie Settings. Undo reverses recent successful actions while the stored undo history is available. Replay starts the current shuffle again, while New game creates a fresh shuffle.